Friday, December 21 at 12:54 PM | Posted by: Joe, Sam's Club
Category: Gaming

Any Warhawk players out there? I have been one since it launched for the PS3. Really a great on-line only game. It features a wide variety of weapons, vehicles and objectives. In the large rooms, players can enjoy some heart-pounding 16 on 16 action. It is visually a fine game, but the head to head action really makes it fantastic. If you buy it in Club, it comes with a nice bluetooth headset. You can also opt to download it sans headset and save a few bucks via the PSN store. Either way, it is the same game and provides hours of enjoyment.

Yesterday, the good folks at Incognito graced us with the expansion pack, Omega Dawn. It seems like the sales of this must have gone up faster than the thermometer on the Ron Paul Moneybombs on November 5th or December 16th. Once it downloaded, it seemed that everyone had it and was sending messages about it. So last night, I was up far too late (guess it is actually early after midnight) checking out the new stuff and wanted to share my thoughts with you.

Here is what you get in the $7.99 pack: A night mission, 5 new maps and a new vehicle. The night mission is a nice visual change to the game. The maps are very well thought out and provide the usual perfect symmetry and balance with which we have grown accustomed. In some maps, instead of flags, your rally point for capture looks like a reactor of some sorts. What you want to hear about is the vehicle. The new vehicle is pretty tough, but slow. It is called the Combat Dropship and it is a beast. It can carry a group of soldiers and a tank or a 4x4. In addition, it can take hits from the enemy, LOTS of them. I must have shot at it with the shoulder launched missiles forever and do not think it put a dent in it. Oh, by the way, it has some guns and missiles of its own. Swarming missiles and machineguns help it to own the sky and land. It is truely the boss of the map. Unlike a computer powered boss though, this baby is run by thinking, or in some cases not so thinking, people. You cannot predict its movements or actions. I had to take a turn at flying it and it rocks. Kinda like driving a Hummer H1 on the freeway, everyone knows you are there and wants out of the way. Sure, there were faster Warhawks on my team blowing by me and enemy Warhawks buzzing around like flies, but the Dropship kept on moving. There seemed like there was no stopping it. Like Gulliver and the Lilliputians, the cumulative effect eventually took its toll. Our dropship was no more, but only after we made it to the flag.

So, what do you think of expansion packs like these? Are they worth it? Are you willing to get more content for a fee or would it be better to provide the complete game at launch if it meant a few bucks more? I think that the only negative to this is that some folks that do not purchase it will be left behind the rest of the players. While it is a fun game without the expansion pack, you do not know what you are missing until you try it. 

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2 Comments
 
 

Personally, I dislike downloadable content in general.  Take some of the first Madden games for the 360 - they were missing things that the PS2/GameCube versions had in them.  But, you could go online and buy the "extras".  For a price.

I fear that, as consoles move more toward the PC-esque category, we'll start to see more and more of what the PC gamers see - games that are shipped out with too many bugs or missing features because the developers figure they can just fix it afterwards.

It's bad enough that console games will ship out with major bugs now - Look at the Wii version of Guitar Hero 3 - a music game that advertises DPL II Sound, yet only plays the music in mono.  What's the deal with that?

I don't care if it's "expansion" packs or or what, but I just don't like having to pay extra for stuff that should have been in the game in the first place...

 
J. Richard Cook on 12/21/2007 at 6:55 PM
 
 
 
 
Fair points indeed. Warhawk was quite buggy when it launched. I am glad that they can download fixes, but that is no excuse for launching a bug infested game. You are correct, with larger hard drives and storage capacity coupled with a speedy wireless connection, we will probably see more of this type of thing. That said, I do like when something new can be genuinely added to a game. Unlike the cartridge bases systems of my youth (Atari 2600, 5200 and 7800 etc...) entirely new content can be added. Back then, the game you bought was it. If it was buggy, too bad. Testing seemed a lot more complete and effective, but it is worth noting that these were much simpler programs. Often, they were written by a single person. If you look at the list of credits for some games, it reads like a movie trailer. As a retailer, it is something out of our hands. There is no revenue sharing for downloaded content for us. As a gamer, I do like it. Incognito did a nice job and it seems like it is legitimate content. The added songs for Rock Band and Guitar Hero seem to have struck a chord (OW, really bad pun) with consumers. Those appear to be among the top downloads. Looks like it is something we will have with us for the near future.
 
Joe Muha on 12/22/2007 at 2:14 AM
 
 
 
 
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